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THE WAR ON TERRA FORCES -

WATCHERS

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"Energy and persistence conquer all things."

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Benjamin Franklin

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For millennia the Origin had fiercely battled to keep the Haraka contained and to stop their exponential growth. Continued measureless loses only afforded the Haraka more organic material to multiply and bolster their numbers.

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The decision was made to concentrate scientific research towards a very controversial and monumental shift in their evolution. Around 29000BCE they found a way to convert their 'being' into a contained energy form and the Watchers were born.

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These glowing ethereal giants cloaked in Athenium armour drift up the battle field annihilating wave after wave of Harakian troops, leaving only explosively dissipating energy upon their death.

ATTACHMENTS & WEAPONRY

Watcher attachments form from variously sized conglomerations of contained energy. They are very much a force of unwavering determination and strength as opposed to vast numbers and unnecessary variety.

 

Watchers have the smallest selection of attachments to draw from however their strength, ability and firepower is unmatched. You will have far less boots on the ground with a Watcher force than your opponent, but each and every warrior you field is perfectly adept at soaking up enemy aggression and dealing out concentrated devastating barrages.

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By controlling how and where electromagnetic currents flowed through their 'body' the Watchers quickly learnt that Athenium could adhere to their energy fields. This could then be moulded at will in order to form razor sharp combat weaponry, hardened armour and solid conduits through which energy could be expelled at blistering speeds. Watchers with more energy could impart additional current through the Athenium allowing it to merge with Vanadium creating larger high powered 'Vanta' weaponry.

WATCHER FACTIONS

Find out more about the Watcher factions HERE.

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COMMAND

The Watchers command structure is very similar to most others with an ascending series of experienced warriors taking charge of increasing numbers of infantry and territories.

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The first level of command are the Balors, a team of elite Watcher warriors tasked with leading smaller forces into battle from the front.

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The second level of command are the Arawn, larger veteran Watchers who generally oversee and coordinate a group of forces each led by a Balor. While still present on the battle ground, they are more likely to hold back and guide the Balors towards achieving victory using their superior tactical skills.

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The third level of command are the Ayrmid, incredibly accomplished leaders trusted with the leadership of an entire planets worth of Watcher fighters. Normally operating from behind the scenes and only rarely seen on the battle ground when a sizeable enough battle requires direct and instantly evolving instruction.

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The top level of command are the Scahach, unmatched and masterful tacticians representing the pinnacle in combat strategy. Unlike the Humans, there are no ultimate controllers of the Watchers' entire force. Instead, a Scahach is elected and placed in charge of each of the six factions. Every Scahach is highly valued and would only ever be seen shoulder to shoulder with infantry on the ground if a battle is deemed large and decisive enough to warrant their inspiring presence.

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